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jnwiedle:

Chelsea Saunders, AKA PIXELATEDCROWN commissioned me to do this character-illo of her character, Roe, from her game that is currently in development! Chelsea is an incredibly skilled indie game dev, so please check out her work!!!
If you’re interested in a commission, please check out my commission info here!

jnwiedle:

Chelsea Saunders, AKA PIXELATEDCROWN commissioned me to do this character-illo of her character, Roe, from her game that is currently in development! Chelsea is an incredibly skilled indie game dev, so please check out her work!!!

If you’re interested in a commission, please check out my commission info here!

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jigokuen:

An Ellie drawing! Last of Us was by far one of my favorite games of 2013! I played it through twice, and I especially loved Ellie. I haven’t done fan art of Last of Us ever, so I felt like it was time. 
I post a lot of stuff on my instagram, like process videos and other such things! My username is @mingjuechen.

jigokuen:

An Ellie drawing! Last of Us was by far one of my favorite games of 2013! I played it through twice, and I especially loved Ellie. I haven’t done fan art of Last of Us ever, so I felt like it was time. 

I post a lot of stuff on my instagram, like process videos and other such things! My username is @mingjuechen.

(via isaia)

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ontarom:

If a videogame developer ever tells you they “didn’t show the females of that alien species because they would look awkward”, what they’re really saying is “we’re stupid and sexist and can’t conceive of a female character without a pretty face, boobs and ass, please kick us in the groin, we deserve pain”

(via elfgrove)

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owlturdcomix:

Ready for the big pictures.

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Not sure if this guide made it clear, but Viking hats are essential for all protagonists, regardless of era or setting.

(via jhenne-bean)

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Nathan Grayson interviewed Dustin Browder, game director of Blizzard’s upcoming Heroes of the Storm, over on Rock Paper Shotgun. Towards the end of the interview things took a rather horrific turn, when Grayson brought up the topic of the all-too-common over-sexualization of female characters in MOBA games:

RPS: You have some interesting alternate outfits for heroes. Roller Derby Nova, especially, caught my eye. On its own, that’s totally fine – just a silly, goofy thing. A one-off. But it got me thinking about how often MOBAs tend to hyper-sexualize female characters to a generally preposterous degree – that is to say, make it the norm, not a one-off at all – and StarCraft’s own, um, interesting focus choices as of late. How are you planning to approach all of that in Heroes? 

Browder: Well, I mean, some of these characters, I would argue, are already hyper-sexualized in a sense. I mean, Kerrigan is wearing heels, right? We’re not sending a message to anybody. We’re just making characters who look cool. Our sensibilities are more comic book than anything else. That’s sort of where we’re at. But I’ll take the feedback. I think it’s very fair feedback.

RPS: I have to add, though, that comics might not be the best point of reference for this sort of thing. I mean, it’s a medium that’s notorious – often in a not-good way – for sexing up female characters and putting them in some fairly gross situations. 

Browder: We’re not running for President. We’re not sending a message. No one should look to our game for that.

RPS: But it’s not even about a message. The goal is to let people have fun in an environment where they can feel awesome without being weirded out or even objectified. This is a genre about empowerment. Why shouldn’t everyone feel empowered? That’s what it’s about at the end of the day: letting everyone have a fair chance to feel awesome.

Browder: Uh-huh. Cool. Totally.

[PR says we’ve run over, tells me I have to leave]

RPS: Thank you for your time.

Grayson wrote a follow-up piece about the incident shortly afterwards, which I recommend reading as well. From the opening paragraph:

[…] the room’s atmosphere seemed to me to become extremely curt. Browder seemed highly resistant to engaging on the topic, and sounded particularly severe when saying “We’re not running for President.” Because clearly, that’s the only scenario in which this sort of thing really matters. When you’re trying to make kissy faces at the camera and win hearts by pretending to care about The Real Issues.
[x]

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isaia-arts:

Seven Spirits!Practicin Color and Form!? An adaptation of Akira Kurosawa’s “Seven Samurai” except it takes place in a steampunk North Africa/Middle East/Central Asian world! And all the warriors are girls/women/Female Presenting!But that’s not al! Wait til you hear the part about ghosts! 

Daaamn, these are awesome!

isaia-arts:

Seven Spirits!
Practicin Color and Form!? 

An adaptation of Akira Kurosawa’s “Seven Samurai” except it takes place in a steampunk North Africa/Middle East/Central Asian world! 
And all the warriors are girls/women/Female Presenting!

But that’s not al! Wait til you hear the part about ghosts! 

Daaamn, these are awesome!

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bobbypontillas:

A take on Roald Dahl’s “Matilda” I did earlier this year!

Oh my gosh!

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Feminism in video games

psdo:

joopinks:

7nights:

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This is the Sorceress from Vanillaware’s Dragon’s Crown. Lately, this character has been getting a lot of heat, becoming the new icon of sexism in video games. Are you offended by this character? Do you find it sexist? Well guess what, it’s not.

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Taking offense to hyper-sexualized female characters is not slut shaming.  These characters don’t get to choose what they want to wear.  Men choose to dress and pose them in ridiculous physics-defying ways that they don’t choose to do for male characters, thereby making clear the sexist attitudes of the characters’ creators.  Women aren’t choosing how they are being represented here, MEN are.  

If videogames were being designed by women, I can guarantee that there wouldn’t be mountain ranges across the chests of all the female characters, nor would male characters be as hyper-sexualized as their female counterparts currently are.  There wouldn’t be characters with foot-long penises swinging around in Speedos in every game, posing in awkward angles that best display their nether-regions—because it looks ridiculous (see the Hawkeye Initiative).

These present sexist designs spring from the minds of men socialized in a hegemony of patriarchy.  They are clearly created with male consumers in mind, and it’s impossible to rightly say that the designers were trying to “empower” women and not just trying to give men a sexual object to look at.  

Saying that the rampant hyper-sexualization of women in videogames isn’t sexist but sexual and that you’re actually being sexist for thinking it’s sexist is like saying that the offensive stereotypical POC characters in movies and TV shows aren’t racist.  And that the problem lies with people who find these characterizations racist and not in the white people who wrote them.  In the context of the world as it is, you can’t ignore the bigger paradigms of issues that these things contribute to.   Sure there are Asians out there who consistently get good grades, I was one of them!  But when EVERY Asian character on TV has to be smart, a bad driver, and/or knowledgeable of martial arts, it’s racist. 

And also, the hyper-masculinization of the warrior character is not a comparable issue.  This warrior character was created to make men feel power, not to belittle them for not being as powerful themselves, nor to send a message that all men should be chunks of muscle.  This non-effect is clearly seen in the attitudes of the gaming community. Also, these are men creating images for themselves, already making the issue incomparable.  And yes, men are indeed pressured to be masculine, irl and by the media, but that is also a facet of sexism.  Because while the best thing a woman can be is a woman, the worst thing a man can be is also a woman.  

To add to your last point joopinks, OP also succeeds in making multiple false equivalencies. These male characters exist to satisfy a male power fantasy, while the female characters exist to serve a male sexual fantasy.

OP can go ahead open their eyes to the fact that most female video game characters are designed dishonestly, by people with only enough concern for the audience they abuse by perpetuating this BS to craft excuses for their self-serving motivation.

Put another way: Anti slut-shaming arguments exist to help real women, whose autonomy and dignity are compromised when idiots jump to harmful conclusions based on arbitrary things like how much sex they have or how short their skirts are. Applying these same arguments to a fictional image of a women crafted by men means you cannot question the motivations of these men. Motivations which could not be more clearly biased in favor of stoking boners.

These two responses pretty much sum up how I felt whilst reading that original post.

Because yes, celebrating femininity is a great thing, and characters shouldn’t have to embody stereotypically masculine traits in order to be heroes. No argument there.

But there is a goddamned world of difference between a woman willingly owning/flaunting what she’s got, and a bunch of dudes creating a hyper-sexualized female character with absolutely no agency of her own and then defending their actions by saying "no it’s okay, she’s cool with it!" — because of course she’s cool with it, because that’s part of the damned fantasy.

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isaia:

This is gonna get smushed all the way down the tag because of all the YJ SMGO posting, but that’s ok because it’s time for a break to make some terrible crossovers:

Katara and Sokka as Volkregian Aliens- and Aang as a robot who wants to be a ‘real’ boy

- Volkregian Smellerbee and Longshot

SO THEN WHO WAS PHONE WOULD SPACE ZUKO BE? SPACE ZUKO-CEPTION? AVATARVERSE RAZER?

~*~*~AVATAR THE LAST ROBOTBENDER (A SCI-FI ACTION PACKED AND DRAMA STUFFED ADVENTURE IN SPACE~*~*~

IT’S LATE AND I DON’T EVEN KNOW WHAT IM DOIN, GUYS.

Awesome!

Also, I think we all need to just stop for a moment, and imagine how AMAZING THE SOUNDTRACK TO THIS SHOW WOULD BE.

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pugletto:

Hi, I’m Pug, and I am a character design artist.

I made these mini reference drawings for any future Lion King art I may want to do later on. Feel free to use this as a reference, as well. :)

@DeviantArt [x]

Perfect perfect perfect!

(via jasjuliet)